Unity · Washington County, OR
Skills: C#/.NET, Docker
The Unity Editor Platform Team is looking for an experienced software engineer with an excellent working knowledge of modern C++ and desktop platform APIs to join our team of seasoned developers.
Our team focus is to provide the native foundation of the Unity Editor application across Windows, macOS and Linux. A successful developer in this role will have proven modern C++ development experience, as well as experience in at least one native platform API from Win32, Cocoa or GTK. The team’s goal is to provide abstractions to C features that behave consistently across platforms while making use of the strengths of the editor user’s chosen platform.
What You'll Be Doing
Collaborating daily with a team of seasoned engineers with extensive platform development experience From design to delivery, develop cross-platform API abstractions on Windows, macOS and Linux with a focus on native code Keep the Unity Editor up to date on target operating systems by implementing support for new OS features and adapting to current OS design guidelines Support our existing users and partners by maintaining and improving our existing codebase Contribute to our team roadmap by working with Product Managers and partner teams worldwide to plan and deliver new authoring experiences for the Unity Editor
What We're Looking For
Proven modern C++ development skills Experience with Win32, Cocoa (Objective-C) or GTK The proven ability to foster and maintain cross-team partnerships with worldwide teams Native debugger experience to root-cause and solve difficult platform issues A passion for maintaining a rock-solid foundation while also moving the Unity Editor platform forward
You might also have (optional)
C development experience Postmortem debugging experience (Windows dump files, macOS/Linux core dumps) Refactoring legacy codebases Experience working with and authoring Docker container images Experience using AI tools in conjunction with your skillset
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