Epicgames · London
Skills: Python
<div class="content-intro"><h2>WHAT MAKES US EPIC?</h2> <p>At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.</p> <p>Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.</p></div><h2>ENGINEERING - GAMES</h2> <h3><strong>What We Do</strong></h3> <p>Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of engineering experts. We’re always improving on the tools and technology that empower content developers worldwide.</p> <h3><strong>What You'll Do</strong></h3> <p>You will work with our team of applied research engineers at the intersection of computer vision, gameplay agents, natural language processing, and machine learning to create state-of-the-art tools to support game developers in our ecosystem with a focus on bots (trained gameplay agents, intelligent NPCs, companions, world modeling), as well as automation of a number key areas (including moderation, security, and QA testing). You will be responsible for the design, implementation and deployment of production-ready machine learning models that can be integrated in our ecosystem.</p> <h3><strong>In this role, you will</strong></h3> <ul> <li>Create and deliver production-ready, scalable and high-quality machine learning models and associated algorithms that can make actions in game environments</li> <li>Critically assess the effectiveness of such models and make recommendations for the ongoing roadmap</li> <li>Methodically understand and assess the effectiveness of new data channels and support collection/creation of new ones</li> </ul> <h3><strong>What we're looking for</str…
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