Evrydy · Remote, India
Skills: C#/.NET
Roles & Responsibilities
Develop interactive 2D/3D games and experiences using Unity Engine. Develop motion-controlled gameplay using camera-based body and hand tracking. Integrate motion tracking technologies such as XR SDKs, and other tracking frameworks. Translate real-world body movements and gestures into in-game interactions. Implement gameplay mechanics, character controls, physics, animations, and UI. Develop interactive XR/VR experiences and gesture-based interactions. Write clean, optimized, and maintainable C code. Optimize game performance for Android-based embedded devices. Debug, test, and improve gameplay responsiveness, tracking accuracy, and user experience. Collaborate with game designers, 2D artists, and other developers to build engaging games.
Required Skills
Strong knowledge of Unity Engine and C programming. Experience with Unity 2D/3D game development. Understanding of XR/VR development and interactive experiences. Knowledge of hand tracking, body tracking, gesture recognition, or motion-based interactions. Experience with Unity XR Interaction Toolkit, AR Foundation, or similar frameworks. Understanding of game physics, animation, input systems, and UI. Experience with Android game development and performance optimization.
Good to Have
Experience with similar computer vision frameworks (Pose, Hands). Experience integrating USB cameras or webcam input into Unity. Knowledge of real-time tracking, landmark detection, and coordinate mapping. Experience with Meta XR SDK or other XR platforms. Experience developing games for children, educational games, or interactive applications.
Job Type: Full-time Salary: ₹15,000 – ₹20,000 per month Work Location: Remote
Pay: ₹12,000.00 - ₹20,000.00 per month
Work Location: Remote
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